
Image via: Panache Digital Games
Image via: Panache Digital Games
Patrice Désilets, the co-creator of Assassin's Creed, spent more than a decade away from the series. Now, his new game, 1666: Amsterdam, finally has a playable demo, but in 30 minutes of gameplay, players won't see a single combat encounter.
Instead, it's focused on showing the story across three different eras: 1666, 1999, and the present day. You begin the game as Noa, a witch of the Zaindaris group.
As the game starts, you learn the basics of movement and magic. Right afterward, a cutscene begins. Once the scene is over, you can make your first valuable in-game decision: picking a cat.
In the present day, you explore a library and there's a ton of dialogue and fewer cutscenes.
Finally, the game takes you to 1999, where you walk endlessly through a hotel's corridors to get very little gameplay and a very long cutscene.
The point is that the 1666: Amsterdam demo has a lot of walking, much dialogue, and quite a few visually stunning cutscenes.
Unfortunately, there isn't much gameplay variety. Players don't get to see any combat. And apart from walking around, player input matters very little, especially in the 1999 section.
Also, the demo starts with the clips shown in the 1666: Amsterdam trailer, which makes it somewhat longer.
Overall, if you're interested enough in the narrative aspects of the game and Panache Digital's beautiful visual style, you can play the 1666: Amsterdam demo.
If you're hoping for combat, fast-paced action, or a better look at the gameplay, perhaps it's best to skip the demo for the time being.
Will 1666: Amsterdam Be a Hit?
It's too soon to judge 1666: Amsterdam based on this demo. Indeed, the game's demo didn't offer much in terms of gameplay. However, it's impossible to write it off so early in the development process.
The game does not have a release date yet. The store pages show screenshots mostly from the demo. This may indicate that fans may have to wait a long time for the title.
That being said, there is much to look forward to. 1666: Amsterdam has a very unique and intriguing aesthetic and visual style. The story is rather interesting, and combat could be promising if done right.
Overall, the game has potential. It'll be interesting to see how well it holds up upon release.
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Written by
Prit Chauhan
Edited by

Pulkit Prabhav